Code: 13141 View Stat Card(s) Captain Lee Hammer is a Special Forces officer of some renown, when a risky covert operation is in the offing, his name will usually be at the top of the list. He is an expert in the use of cover and also confers bonuses to his fellow Special Force troopers.
Code: 13130 View Stat Card(s) Bazooka teams are very effective anti-armour troops so do not miss out on their capabilities from losing loaders to enemy fire, be sure to have some in reserve.
Code: 13140 View Stat Card(s) Colonial Marines armed with Heavy Gauss Rifles provide highly mobile light support with this effective, close range, anti-personnel weapon.
Code: 13114 View Stat Card(s) Viridian tactical doctrine places great emphasis on weapon teams and in the tight avenues and open lanes of fire present in the urban war zone the Viridians have adopted this heavy machine gun team that combines the suppressive firepower of bulkier mounted chain gun units with the lightweight portability of squad support weapons.
Code: 13122 View Stat Card(s) Additional loaders are useful when you start to take casualties, so be sure to have reinforcements to keep your mortars laying down fire.
Code: 13143 View Stat Card(s) Major Icharus Trask is one of the most famous Shock Marine officers ever to serve in the VAF. Fighting in his custom battlesuit fitted with a pair of Vibro Scythes he is a fearsome close combat opponent, with deadly enhanced first strike capabilities.
Code: 13137 View Stat Card(s) Viridian military doctrines emphasise ranged firepower, and the marines training reflects this, and they are capable of holding their own if the action gets up close and personal.
Code: 13144 View Stat Card(s) Fearsome indeed is the reputation of the Shock Marines, the VAF's elite close combat infantry arm. Heavily armed and armoured, with a Vibro Scythe and Negatron Shield respectively, combined with enhanced first strike capabilities make these formidable close combat troops.
Code: 13145 View Stat Card(s) Shock Marines Sergeants enjoy a near mythic status, tales of their exemplary valour and demonic ferocity are the coin of local legend. With higher calibre ratings than regular Shock Marines these are truly one-man armies capable of taking multiple opponents out in hand-to-hand combat in single turn.
Code: 13139 View Stat Card(s) Viridian sniper veterans are the most deadly long range elements of any faction that can be deployed on the battlefields of Iskandria, underestimate them at your peril.
Code: 13131 View Stat Card(s) Equipped with Gauss carbines these troops are very useful at short to medium range, and in combination with their spotter and camouflage abilities, make them excellent infiltrators.
Code: 13127 View Stat Card(s) With their high morale, spotter and camouflage abilities the Special Forces Sergeant makes a formidable infiltrator and spotter, ideal for setting up barrages for support teams.
Code: 13146 View Stat Card(s) The Urban Interdicts are equipped with a sophisticated gravchute and shock absorbing drop harness that allows them to land in behind enemy lines which makes them ideal for deep strikes, search and rescue, and interdiction and disruption missions.